Contents HistoryBrad is not directly mentioned in. However, the events have had a profound effect on Brad as he witnessed the abuse of Lisa first-hand, and lives with the guilt and regret of not being able to stop Marty.Before the events of Lisa The RPG and the, Brad was a drug addict and was a prolific Karate master.
Lisa: The Joyful is a post-apocalyptic side-scrolling RPG game created by Dingaling Productions. Developed with RPG Maker VX Ace. It is a third and final game of LISA Trilogy. This game begins with a flashback to the time in which Buddy is still under Brad's care. Brad kidnaps an unknown man.
He lived with and his family and had a respectful relationship with them, despite his past.Due to the abuse from, he became a Karate instructor possibly to teach others to protect themselves. We can see that he wanted to protect others due to at the beginning of the game, taking a beating for his three friends. To assist further with this, he became the owner of his own Dojo and would go on to train a number of students, including.The game begins years after the, long after the world has lost all law and women from the planet.
Brad finds alone on the ground and adopts Buddy to protect her from the outside world.The game starts with a flashback of Brad dragging a bag into his house and opening it up in front of Buddy. Inside is a beaten man, and Brad instructs Buddy to kill him with a knife, in order to become numb to the act.
Buddy cries at first, but soon straightens up and stabs him. Brad remarks she's done good, however, 'Next time he won't be tied up.
The game then flashes forward to the end of PAINFUL, where Buddy is being attacked by a mutant Brad.BackgroundName: Bradley Edwin ArmstrongFighting Art: Armstrong Style (A homebrewed mixture of Karate & pain.)Past Occupation: Martial Arts InstructorLikes: Helping the YouthFavorite Food: Potato ChipsMost Hated Thing: HimselfA man with a very tough shell, but a weak core.Appearance and PersonalityBefore finding, Brad sported a beard and afro with a brown poncho. However, due to age and possible stress with protecting Buddy, he began to lose it and by the beginning of the game, had become bald on his crown.Brad is a solemn, quiet and often depressed man, constantly brooding and keeping to himself. He rarely shows much emotion outwardly and is always calm unless under the effects of Joy, but in the end, it is shown to be extremely dedicated to his mission of saving Buddy. Owing to this, others find him boring and arrogant. Despite his hardy appearance and exterior, Brad is shy and speaks very little.
In stark contrast to the rest of Olathe, he also has a fairly soft-spoken and courteous personality, though he is not without his eccentricities. Depending on his the player's decisions his tendency towards self-sacrifice may also extend to those aside from Buddy, up to and including the loss of both of his arms.Throughout the game, Brad proves to be extremely straight-laced, serious, and grim, not smiling once throughout the entirety of the game and rarely entertaining distractions except where they serve to further his goal of rescuing Buddy. He engages in activities such as cross dressing, sex work, wrestling and motorcycle races with no appreciation for the strangeness nor the irony of the situations in which he finds himself. This practicality and figurative tunnel vision prove to be the catalyst for much of the game's conflicts; his method of raising Buddy was stifling, suffocating and left her without breathing room to explore herself as a person, ultimately resulting in a young girl with an extreme amount of pent up rage.Prior to finding and subsequently adopting Buddy, Brad lived a drifting, idle and extremely unhappy life. He was unable to place trust in or truly love others due to his own traumatic childhood, with his first ever real bond with another human being with Buddy, something that terrified and bewildered him. He deeply regrets the mistakes he made in how he raised his adoptive daughter, and after saying goodbye to Buddy in a flashback begs for her forgiveness.Throughout his journey, he can be inflicted with injuries, superficial to life-threatening and his body will reflect these changes as a reminder of his past actions.Story. The story of Lisa: The RPG begins with, and being beaten up by a group of children over the boys stealing their ball.
Brad steps in and lies to the children that he stole the ball to protect his friends, and gets beaten up instead. This may be due to the lack of affection that gave him and that he wants to protect others. Brad proceeds to walk back to his house to be confronted by a drunk Marty watching TV. He has a beer bottle thrown at him and is told to go to his room, a familiar motif to that of the beginning of LISA: THE FIRST.
After Brad cries alone in his room, a time skip occurs to after the to an older Brad taking a drug called. It looks like, from his demeanour that due to his past he carries a large burden and takes this drug to deal with his demons. Brad overhears a baby in the distance and brings it back to his house. He is met by amazement by the guys as there are no women after the White Flash and therefore, no babies. They note that they can give her to to begin repopulating the human race and that they will be given resources in return. Brad however wants to keep Buddy inside to protect her from the outside world, shunning the possibility of repopulation.
Brad sees this as a second chance of retribution and to be able to protect someone else and make off for his perceived failure of protecting Lisa from Marty, despite the possible consequences to the human race. The men then commit to raising Buddy themselves, with Brad attempting to quit his Joy addiction. They build a cave underneath the house to raise her in secret. We then see the struggle over many years of them building the cave with Brad slowly balding.
The song that plays while we see this montage is 'The Sacrifice', this may just mean the sacrifice of time that Brad is making to raise Buddy, but also sacrificing the future of humanity's remaining members, to give Brad another chance of protecting someone. This seems to be due to, when not taking Joy, he sees the vision of Marty as Lisa did. Taking the Joy makes these visions disappear. It is seen that even as a young adult, Brad keeps Buddy in the basement and when she tried to escape to explore the world, forces her back inside. This shows that, while Brad feels he has the best intentions to protect Buddy from the outside world, he is doing the very same to her as Marty did to Lisa as he sees her crying downstairs, alone.After a while, Brad attempts to quit Joy again and fashions a mask for Buddy, to allow them to explore the outside world after seeing what he is doing to her.
Brad then learns to lighten up and allow himself to enjoy life. Buddy puts makeup on Brad and then the other guys, showing that there is more to life than drinking and sitting around all day. That Buddy represents more than just the last female but a vital part of the human race. Despite this, he relapses into drinking and taking Joy, more so than last time. After Brad's binge of Joy and alcohol, he hears a dog bark in the distance and finds up a tree, fleeing from the dog. After defeating the dog, Terry joins Brad. Upon entering a door to the, Brad will enter a flashback of his past with, seemingly before the and after death.
Brad walks in on Rick's masculine Wife, Shelly, greeting each other. She continues on to say Rick should be home soon with very little enthusiasm. After a short while, Rick returns home from what looks like a white collar job.
Rick asks Shelly if she has started dinner as he mentioned Brad was coming to visit, she nonchalantly brushes this off and states she hasn't started dinner. Rick ends up covering up for her and orders takeout, showing that Shelly doesn't seem to care about either of them. Rick also asks where his son Junior is, to which Shelly again replies she doesn't care.